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How to Survive and Thrive in Redline Gang Warfare 2066 PC Game 12



Redline is a 1999 post-apocalyptic combination first-person shooter/car combat game for Windows. It was developed by Beyond Games and published by Accolade. In Europe, the game is known as Redline - Gang Warfare: 2066. It is a spiritual successor to the Atari Lynx video game BattleWheels.[2] The game was noted for allowing players to enter or exit vehicles during combat at anytime, thus combining the genres of car combat and first-person shooting. This was the last game Accolade published before being acquired by Infogrames.




Redline Gang Warfare 2066 PC Game 12



The game blends the two genres also found in its predecessor: car combat and first-person shooting.[3] It contains a linear single-player storyline, which consists of the aftermath of an apocalypse, caused by wealthy corporations (Insiders) that were angered and financially damaged by the general public's (Outsiders) use of free orgone energy. The protagonist is an unnamed silent Outsider, who battles both Insiders and other gangs while increasing his reputation in a like-minded gang called The Company. Redline included support to be played online using the MPlayer.com and Heat.net online services. It was available for play on their demo version even before the game was released. After those companies shut down, servers were moved to GameSpy Arcade.


It was an idea waiting to happen: A fragfest combining the car combat of Interstate 76 with the first-person mayhem of Quake. Accolade's answering the call with Redline, a promising title where you engage in dicey warfare between two rival gangs. The mission-based gameplay involves run-n-gun battles behind the wheel as you race toward your objective, as well as plenty of combat on foot in areas your car can't reach. There's even some arena combat for sheer, unadulterated bloodshed.


A mild RPG element adds depth with such things as experience points that pave your path through the ranks of your gang and into the later levels. Visually, Redline erupts with spectacular, futuristic scenery, but beauty comes at a price as the game requires a 3D card. That's a small price, though, for what has the potential to be one of the hotter action games of '98.


It's 2066 and the world is a different place. While the privileged insiders live in fertile domed cities, the rest of humanity fights for survival in the wastelands. Rival gangs battle for supremacy, turf control and valuable resources. In order for a young man to succeed, he must make the right choices about his future. Basically it is a kill-or-be-killed environment with absolutely no way out.


As the game begins, the player takes the role of a "rookie" gang member attempting to join the Company gang and prove himself as he battles against the opposing gang members of the Templars, Red Sixers and the Lepers.


The gameplay for Redline is pretty straightforward. You basically run or drive around, shooting anything that gets in your way. How hard can that be, you ask? Well, it can be very hard when the opposing gang members seem to appear out of the woodwork. There didn't seem to be any practical reason as to why I would go into an empty room and find four or five guys "hanging out" there. Now I have to be fair; there were a lot of rooms with boxes and different things in them. But I did have some questions about the artificial intelligence of these gang members. It seemed as if they didn't have any. Most games coming out now take advantage of AI and give the enemy a little bit of a fighting chance. The enemies in Redline seem to just stand there and take a beating instead of running away and trying to find help. While this was great in the original Doom series from id, it just doesn't work in a day and age of Half-Life and Sin. 2ff7e9595c


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